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How to Make a Minecraft Server Run Faster

How to Make a Minecraft Server Run Faster (Bedrock & Java)

Last updated: October 2025

Minecraft logo — guide to making a Minecraft server run faster
Image © Free Gaming Lounge — editorial use

If you’re struggling with lag and want to know how to make a Minecraft server run faster, you’re in the right place. Slow servers can ruin the fun — blocks rubber-band, mobs freeze, and players get kicked. This guide covers step-by-step ways to reduce lag (TPS drops), optimize RAM and settings, fix network bottlenecks, and decide when upgrading to a host is the fastest solution.

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Apex Hosting banner — start a fast Minecraft server

TL;DR — Quick wins to make a Minecraft server run faster

  1. Lower view-distance / simulation-distance to 6–8.
  2. Use Paper (Java) or the latest Bedrock Dedicated Server build.
  3. Allocate sensible RAM (e.g., -Xms1G -Xmx3G for a small Java server).
  4. Trim heavy mods/plugins; keep only essentials and update them.
  5. Run on an SSD, use wired Ethernet, and schedule daily restarts.

Contents

Quick lag checklist · Speed fixes for self-hosted servers · Java optimization (Paper) · Bedrock optimization (BDS) · Network & hardware fixes · World size & backups · Speed fixes with a hosting company · When to switch to hosted · FAQ

Quick lag checklist: ways to speed up your Minecraft server

  • Players vs RAM: 2–6 players → 2–3 GB; heavy mods or >10 players → 4–6 GB+.
  • Server software: Paper/Purpur (Java) or latest BDS (Bedrock).
  • Chunk load: Lower view/simulation distance to 6–8.
  • Entities: Limit mob farms, item drops, and redstone clocks.
  • Storage & restarts: Use SSD; daily scheduled restarts.
  • Network: Wired Ethernet; avoid big downloads/streams during play.

Self-hosting: settings that make your Minecraft server run faster at home

1) Allocate the right amount of RAM (Java) to reduce lag

Launch with conservative but adequate memory to avoid GC pauses: e.g., -Xms1G -Xmx3G. Increase -Xmx only when you see consistent memory pressure. Avoid setting -Xmx absurdly high for small servers.

2) Switch to faster builds to improve TPS

  • Java: Use Paper (or Purpur) for significant TPS gains vs. vanilla.
  • Bedrock: Use the latest official BDS release.

3) Tune chunk/AI load to speed up your server

  • Java: In server.properties: set view-distance=6–8 and reduce simulation-distance as needed.
  • Bedrock: Lower simulation-distance; keep tick-distance modest.
  • Cap mob counts in farms; avoid hopper/clock storms and massive redstone.

4) Trim and update mods/plugins

Audit monthly. Remove unused generation plugins, outdated mob controllers, and heavy visual mods. Keep only essentials (permissions, homes/TP, protections). Update everything in one batch, then test.

5) Storage and process hygiene

  • Store the world and server on an SSD (saves and region files are frequent).
  • Close background apps; give Java adequate CPU priority.
  • Schedule daily restarts during off-hours to clear memory/queues.

Java Edition: Paper settings that make a Minecraft server run faster

Paper adds performance patches and config toggles. After switching, review these:

  • paper.yml: reduce explosion calculations, optimize redstone; enable anti-xray only if needed (costs CPU).
  • spigot.yml: lower entity activation ranges; reduce ticks for inactive entities.
  • bukkit.yml: adjust spawn limits slightly down to reduce mob load.

Keep timings reports short: enable timings, reproduce lag, capture the report, then disable again.

Bedrock Edition: BDS tweaks to make your server run faster

  • Keep server-authoritative-movement on default; avoid experimental toggles for family worlds.
  • Lower simulation-distance and review tick-distance for redstone heavy areas.
  • Use allowlist (whitelist) to control joiners and reduce random load.

Network & hardware: simple upgrades that make servers run faster

  • Wired beats Wi-Fi: Plug the server machine into the router via Ethernet.
  • Upload speed matters: For multiple players, ≥10 Mbps upload is recommended.
  • Router load: Pause large downloads/streams during play sessions.
  • CPU single-thread: Minecraft loves fast single-core. Older mobile CPUs struggle under entity load.

World size & backups: keep your Minecraft server fast

  • Prune abandoned dimensions/regions to shrink save size and speed backups.
  • Enable automatic backups; keep at least 7 daily + 4 weekly.
  • Consider periodic world “seasons” to reset bloat while preserving a museum copy.

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Using a host: the easiest way to make a Minecraft server run faster

Pick the right plan (RAM vs players)

  • 2–3 GB RAM: 2–6 players on a fresh world.
  • 4–6 GB+: larger groups, heavy plugins/modpacks.

Choose the nearest location

Place your server in the region closest to your players to reduce latency. Changing regions is an easy, high-impact tweak.

Use optimized builds & schedules

  • Run Paper (Java) or latest BDS (Bedrock).
  • Lower view/simulation distances to 6–8.
  • Enable scheduled restarts and automatic backups.

Easiest route: Start on optimized CPUs with NVMe storage, DDoS protection, and a simple control panel: Start with Apex Hosting →

When to switch from self-host to hosted (for a faster Minecraft server)

  • More than 3–4 friends play together regularly.
  • Your PC must stay on 24/7 or slows down the household.
  • Kids get disconnected when your computer sleeps or updates.
  • You’re done with port-forwarding and router headaches.

If any of these are true, hosted is worth it (often under $10/month to start). Create your server now →

Useful resources (official docs to reduce lag)

New to servers? Read our parent-friendly setup guide: Minecraft Server for Kids — Parent Guide →

FAQ: speeding up a Minecraft server

How do I make my Minecraft server run faster?
Lower view/simulation distance, use Paper (Java) or the latest BDS (Bedrock), allocate sensible RAM, trim heavy mods/plugins, run on SSD with wired Ethernet, and schedule restarts.

How many players can 2–3 GB handle?
Usually 2–6 on a fresh world. Add RAM or reduce distances as the world grows or mods increase.

What causes the worst lag?
High distances, huge mob farms/redstone clocks, too many/outdated plugins, Wi-Fi on the server PC, and low upload bandwidth.

Is hosted faster than self-hosting?
Usually yes. Hosts provide faster CPUs, NVMe storage, strong uplinks, DDoS protection, and automated restarts/backups that stabilize TPS.

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